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UITextField not accepting keyboard input
Hello,
I have been trying to follow your Sonar Learning YouTube videos for Cocos2D JS, particularly the one for UITextField at https://www.youtube.com/watch?v=LXmDdgcHQDw .
I have been able to get the code to run and display the ccui.TextField node object, but when I click on the text field, I cannot enter any text via my Mac keyboard, as you demonstrated in your YouTube video.
I am using Google Chrome Version 54.0.2840.98 (64-bit) and Cocos2d-JS v3.13
I created a video to demonstrate the problem. The link is below. I have breakpoints in the EventListener function textFieldEvent and the breakpoints hit. The logs to the console are also working. The problem is I cannot type any text into the UITextField after clicking on it. The breakpoints for ccui.TextField.EVENT_INSERT_TEXT: and ccui.TextField.EVENT_DELETE_BACKWARD: are never reached.
Is there some setting I need to have to get the UITextField to work properly after I click on it?
Thank you for any help you can provide.
https://www.youtube.com/watch?v=adrZ691A9I0
https://youtu.be/adrZ691A9I0
Code in GitHub:
https://github.com/SatBackEnt/UITextFieldIssue